More on EA and asset-types [3]

What are the different types of assets that we need to deal with in an enterprise-architecture? What implications arise across the architecture from the differences between these types? In the first post in this series, we looked at the concept of four distinct asset-dimensions: physical: physical ‘thing’ – independent, tangible, transferrable, alienable virtual: data, information, idea – […]

More on EA and asset-types [2]

What are the different types of assets that we need to deal with in an enterprise-architecture? What implications arise across the architecture from the differences between these types? In the previous post in this series, we looked at the concept of four distinct asset-dimensions: Physical, Virtual, Relational and Aspirational. The same dimensions carry right the […]

More on EA and asset-types [1]

What are the different types of assets that we need to deal with in an enterprise-architecture? What implications arise across the architecture from the differences between these types? [I know I usually write too long, so as a kind of trial-run, I’m splitting up this original long-post into four smaller ones: please let me know […]

Once more unto the breach, dear friends…

“…once more, or fill up the wall with our English dead” – to quote Shakespeare’s Henry V… Because, yes, it’s Himself the Welsh Dragon that’s at it again, in yet another public attempt to denigrate me, my work, and, of course, my professional credibility, competence, integrity, and the rest. Of course. Oh no, not again… […]

Helping others make sense of my work

Have been struggling hard for the past few days with a truly brilliant challenge from Bulgarian enterprise-architect Ivo Velitchkov, when he dropped by for a visit near here over the weekend. And I’d have to admit I’m no nearer solving it as yet. Hmm… His point is this: there’s a huge body of knowledge – […]

The ‘This’ game and EA toolsets

Continuing on the theme of the ‘This’ game for engaging people in enterprise-architecture exploration and development, as described in the two previous posts ‘This: an exploratory game for service-oriented EA‘ and ‘More on the ‘This’ game for enterprise-architecture‘. The final note in that last post was about EA toolsets, and the need for appropriate support […]

More on the ‘This’ game for enterprise-architecture

A great session yesterday with Kevin Smith, brainstorming ideas for the ‘This’ game for service-oriented enterprise-architecture. I’d originally envisaged ‘This‘ as a kind of card-game, with questions and supporting-information printed on playing-cards: There would be that small set of mandatory ‘setting-the-scene’ questions – perhaps printed on cards with a different-colour back – but all of […]

This: an exploratory game for service-oriented EA

For a while now I’ve been brewing a kind of ‘exploratory game’ for enterprise-architecture, with the somewhat uninventive title of This. It’s based on the same service-oriented view of the enterprise as Enterprise Canvas – in fact we would typically use the game as part of modelling some aspect of the enterprise with Enterprise Canvas, […]

Standing up for the value of our work

How do we prove the value of our work? How we defend that value against unprincipled attack? These are real questions that we all need to face, especially in inherently-’unprovable’ disciplines such as enterprise-architecture. So let’s put these questions into practice. Several people have asked me for a detailed worked-example of the sensemaking-technique of context-space mapping […]

How do we make EA make sense?

Those notions of ‘whole-enterprise architecture’ that I’ve been describing in the ‘no-plan Plan‘ series of posts make solid sense to a fair few people – particularly those who’ve some experience of systems-thinking, design-thinking and the like. But it’s painfully clear that it doesn’t seem to make much sense to anyone else: and I must admit […]

The no-plan ‘Plan’ for whole-enterprise architecture – a summary

That description of ‘the plan that is no plan’, about the direction that I’m moving into after moving out of mainstream ‘enterprise’-architecture, kind of ended up a bit longer than intended. (No surprise there, unfortunately… ) Oh well. In effect, though, it’s also a kind of ‘manifesto’ for whole-enterprise architecture – about what needs to […]

The no-plan Plan: people in architecture

Okay, time for the final theme in that ‘no-plan Plan‘ – which somehow seems to be turning into a kind of ‘manifesto for whole-enterprise architecture’ or something like that, for some reason. Oh well. Anyway, this part’s about what is perhaps the most-serious ‘the Forgotten’ in almost all current ‘enterprise’-architectures, namely people. I’ll keep this one […]