3 years, 22 days ago

BPMN Board Game Prototype

Link: http://www.strategicstructures.com/?p=1229

I have recently found a BPMN2 board game prototype that I made many years ago with the intention to include it in my BPM courses. For some reason, I didn’t finish it and completely forgot about it. Now when I found it and shared a screenshot on LinkedIn, I was surprised by the enthusiastic response.

So I decided to share the actual model.

Here’s the unfinished list of rules:

  • Board with BPMN process, one dice, one pack of playing cards, four different colours tokens, 5 pieces by colour; 10 pieces of black bits (tokens of similar size, could be the same or different shape)
  • Each player plays with different colour tokens.
  • Each node except gateway (?) is a valid step (when traversing according to the what the rolled dice shows).
  • The pack of cards stays together face down. A card is drawn when so instructed when reaching (not necessary stopping at) a gateway.
  • Each player starts and finishes with one token. He/she can use more than one only after a parallel gateway split but continue with one after all tokens arrived at the join. The player chooses which token to advance on each turn when moving between two parallel nodes.
  • When a token stops where another token stays, the latter goes to START
  • When a token stops on compensation event all tokens that are on the respective compensation activities go to…
  • Bits can be used to mark processed tasks in ad-hoc sub-processes

If somebody decides to finish the work I started, that would be great. And if needed, I’d be happy to collaborate.

You can download the source file from here. It was a made with a free modelling software.